Here is Ryan's design with the twist of futurism to stray away from the retro look when applied on his generator. We will be adding bits of those glowing bars to all of our characters and props from here on. Look down look up! This is my lvl 1 enemy! And he is not on a horse!
I believe needless to say the two metal textures will be templated off the The Games hero, one will simply be more pounded into as compared to the other. As for the rest, here is the ice, lava, and window texture. Not sure if I did the window template correctly
As for week for assignment I was responsible for uv mapping the prototype hero and texting it. Since last week I am the head of texturing team. Here is what I got so far.